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    <title>Reference of GS2-StateMachine on Game Server Services | Docs</title>
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      <title>GS2 States Language Format</title>
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      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
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      <description>Introduction GS2 States Language (GSL) is a state machine definition language with a unique structure. A state machine is generally composed of Tasks, which represent multiple states, and Transitions, which represent transitions between tasks. When a message is sent from the outside, the &amp;ldquo;running Task&amp;rdquo; transitions based on the rules defined by the Transition to manage the state.&#xA;In addition to &amp;ldquo;running Tasks,&amp;rdquo; a state machine also has &amp;ldquo;state variables. There are several different types of Tasks, but in general, the process can be described by executing a GS2-Script.</description>
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