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    <title>Management Console on Game Server Services | Docs</title>
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    <description>Recent content in Management Console on Game Server Services | Docs</description>
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      <title>GS2 setup</title>
      <link>/get_start/tutorial/setup_gs2/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
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      <description>This section summarizes the configuration steps in the GS2 management console that are required to create a Unity / Unreal Engine 5 project and take advantage of GS2&amp;rsquo;s features.&#xA;Create a GS2 account First, register for a GS2 developer account at GS2&amp;rsquo;s website.&#xA;After registration, you will receive an e-mail confirming your e-mail address.&#xA;After accessing the URL in the email and verifying your email address, login to the Management Console with your registered account information.</description>
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      <title>Management Console</title>
      <link>/get_start/tutorial/setup_credential/ui/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
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      <description>Add credentials Add Credentials to the project.&#xA;The application can access various APIs by performing GS2-Identifier authentication using the client ID and client secret information contained in the credentials.&#xA;Authentication is performed on a GS2-Identifier user basis. GS2-Identifier users have defined permissions to use GS2 services. This section describes how to add a user with access privileges for applications.&#xA;Create User Select Identifier from the side menu of the Management Console and click Users.</description>
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    <item>
      <title>Project Sharing</title>
      <link>/articles/project/share/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>/articles/project/share/</guid>
      <description>GS2 allows multiple accounts that can be logged in from the management console for project management.&#xA;Creating users for login First, add a User to GS2-Identifier for each login user.&#xA;Enter a user name and create the user.&#xA;Set permissions for the user Set appropriate permissions for the user. For more information on security policies, see Access Control for more information.&#xA;Set password for user Select the user you created.</description>
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      <title>setup using the management console</title>
      <link>/overview/workflow/setup_gs2_resources/manual_setup/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
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      <description>The first thing a developer should do in the Management Console is to create a namespace and register master data. These can be created in the Management Console.&#xA;Select Region Below the side menu, there is a region menu. From here you can select the region in which you want to operate microservices.&#xA;Create a namespace Log in to the Management Console and select Microservices.&#xA;When the list of namespaces appears, create a new namespace.</description>
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      <title>Analysis</title>
      <link>/overview/workflow/analytics/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>/overview/workflow/analytics/</guid>
      <description>Data analysis is important for the realization of Game as a Service.&#xA;How many players are playing every day? Where are players getting stuck in the game? Is the game&amp;rsquo;s resource supply adequate? The more data you have, the more accurately you can determine what steps to take next to delight your players.&#xA;Unlike many game-specific backend as a service approaches, GS2 does not store user data in simple binary storage.</description>
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