GS2-LoginReward Deploy/CDK Reference

The template format used when creating stacks with GS2-Deploy, and implementation examples of template output in various languages using CDK

Entities

Resources managed by the Deploy operation

Namespace

Namespace

A Namespace allows multiple independent instances of the same service within a single project by separating data spaces and usage contexts. Each GS2 service is managed on a per-namespace basis. Even when using the same service, if the namespace differs, the data is treated as a completely independent data space.

Therefore, you must create a namespace before you can start using each service.

Request

Resource creation and update requests

Type Condition Required Default Value Limits Description
name string
~ 128 chars Namespace name
Namespace-specific name. Specified using alphanumeric characters, hyphens (-), underscores (_), and periods (.).
description string ~ 1024 chars Description
transactionSetting TransactionSetting
Transaction Settings
Configuration for how reward transactions are executed within this namespace.
receiveScript ScriptSetting Script to run when receiving rewards
Script Trigger Reference - receive
logSetting LogSetting Log Output Setting
Configuration for outputting API request/response logs to GS2-Log.
When configured, login bonus operations (receive, missed recovery, etc.) are logged for monitoring and analysis.

GetAttr

Resource creation results that can be retrieved using the !GetAttr tag

Type Description
Item Namespace Namespace created

Implementation Example

Type: GS2::LoginReward::Namespace
Properties:
  Name: namespace-0001
  Description: null
  TransactionSetting: 
    EnableAutoRun: true
    QueueNamespaceId: grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0001
  ReceiveScript: null
  LogSetting: 
    LoggingNamespaceId: grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001
import (
    "github.com/gs2io/gs2-golang-cdk/core"
    "github.com/gs2io/gs2-golang-cdk/loginReward"
    "github.com/openlyinc/pointy"
)


SampleStack := core.NewStack()
loginReward.NewNamespace(
    &SampleStack,
    "namespace-0001",
    loginReward.NamespaceOptions{
        TransactionSetting: core.NewTransactionSetting(
            core.TransactionSettingOptions{
                QueueNamespaceId: pointy.String("grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0001"),
            },
        ),
        LogSetting: &core.LogSetting{
            LoggingNamespaceId: "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001",
        },
    },
)

println(SampleStack.Yaml())  // Generate Template
class SampleStack extends \Gs2Cdk\Core\Model\Stack
{
    function __construct() {
        parent::__construct();
        new \Gs2Cdk\LoginReward\Model\Namespace_(
            stack: $this,
            name: "namespace-0001",
            options: new \Gs2Cdk\LoginReward\Model\Options\NamespaceOptions(
                transactionSetting: new \Gs2Cdk\Core\Model\TransactionSetting(
                    new \Gs2Cdk\Core\Model\TransactionSettingOptions(
                        queueNamespaceId: "grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0001"
                    )
                ),
                logSetting: new \Gs2Cdk\Core\Model\LogSetting(
                    loggingNamespaceId: "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
                )
            )
        );
    }
}

print((new SampleStack())->yaml());  // Generate Template
class SampleStack extends io.gs2.cdk.core.model.Stack
{
    public SampleStack() {
        super();
        new io.gs2.cdk.loginReward.model.Namespace(
                this,
                "namespace-0001",
                new io.gs2.cdk.loginReward.model.options.NamespaceOptions()
                        .withTransactionSetting(new io.gs2.cdk.core.model.TransactionSetting(
                            new io.gs2.cdk.core.model.options.TransactionSettingOptions()
                                .withQueueNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0001")
                        ))
                        .withLogSetting(new io.gs2.cdk.core.model.LogSetting(
                            "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
                        ))
        );
    }
}

System.out.println(new SampleStack().yaml());  // Generate Template
public class SampleStack : Gs2Cdk.Core.Model.Stack
{
    public SampleStack() {
        new Gs2Cdk.Gs2LoginReward.Model.Namespace(
            stack: this,
            name: "namespace-0001",
            options: new Gs2Cdk.Gs2LoginReward.Model.Options.NamespaceOptions
            {
                transactionSetting = new Gs2Cdk.Core.Model.TransactionSetting(
                    options: new Gs2Cdk.Core.Model.TransactionSettingOptions
                    {
                        queueNamespaceId = "grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0001"
                    }
                ),
                logSetting = new Gs2Cdk.Core.Model.LogSetting(
                    loggingNamespaceId: "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
                )
            }
        );
    }
}

Debug.Log(new SampleStack().Yaml());  // Generate Template
import core from "@/gs2cdk/core";
import loginReward from "@/gs2cdk/loginReward";

class SampleStack extends core.Stack
{
    public constructor() {
        super();
        new loginReward.model.Namespace(
            this,
            "namespace-0001",
            {
                transactionSetting: new core.TransactionSetting(
                    {
                        queueNamespaceId: "grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0001"
                    }
                ),
                logSetting: new core.LogSetting(
                    "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
                )
            }
        );
    }
}

console.log(new SampleStack().yaml());  // Generate Template
from gs2_cdk import Stack, core, login_reward

class SampleStack(Stack):

    def __init__(self):
        super().__init__()
        login_reward.Namespace(
            stack=self,
            name='namespace-0001',
            options=login_reward.NamespaceOptions(
                transaction_setting=core.TransactionSetting(
                    options=core.TransactionSettingOptions(
                        queue_namespace_id='grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0001',
                    )
                ),
                log_setting=core.LogSetting(
                    logging_namespace_id='grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001',
                ),
            ),
        )

print(SampleStack().yaml())  # Generate Template

TransactionSetting

Transaction Settings

Transaction Settings control how transactions are executed, their consistency, asynchronous processing, and conflict avoidance mechanisms. Combining features like AutoRun, AtomicCommit, asynchronous execution using GS2-Distributor, batch application of script results, and asynchronous processing of Acquire Actions via GS2-JobQueue enables robust transaction management tailored to game logic.

Type Condition Required Default Value Limits Description
enableAutoRun bool false Whether to automatically execute issued transactions on the server side
enableAtomicCommit bool {enableAutoRun} == true false Whether to commit the execution of transactions atomically
* Enabled only if enableAutoRun is true
transactionUseDistributor bool {enableAtomicCommit} == true false Whether to execute transactions asynchronously
* Enabled only if enableAtomicCommit is true
commitScriptResultInUseDistributor bool {transactionUseDistributor} == true false Whether to execute the commit processing of the script result asynchronously
* Enabled only if transactionUseDistributor is true
acquireActionUseJobQueue bool {enableAtomicCommit} == true false Whether to use GS2-JobQueue to execute the acquire action
* Enabled only if enableAtomicCommit is true
distributorNamespaceId string “grn:gs2:{region}:{ownerId}:distributor:default” ~ 1024 chars GS2-Distributor Namespace GRN used to execute transactions
queueNamespaceId string “grn:gs2:{region}:{ownerId}:queue:default” ~ 1024 chars GS2-JobQueue Namespace GRN used to execute transactions

ScriptSetting

Script Setting

In GS2, you can associate custom scripts with microservice events and execute them. This model holds the settings for triggering script execution.

There are two main ways to execute a script: synchronous execution and asynchronous execution. Because synchronous execution blocks processing until the script finishes executing, you can use the script result to stop the API execution or control the API response.

In contrast, asynchronous execution does not block processing until the script has finished executing. However, because the script result cannot be used to stop the API execution or modify the API response, asynchronous execution does not affect the API response flow and is generally recommended.

There are two types of asynchronous execution methods: GS2-Script and Amazon EventBridge. By using Amazon EventBridge, you can write processing in languages other than Lua.

Type Condition Required Default Value Limits Description
triggerScriptId string ~ 1024 chars GS2-Script script GRN executed synchronously when the API is executed
Must be specified in GRN format starting with “grn:gs2:”.
doneTriggerTargetType string (enum)
enum {
  “none”,
  “gs2_script”,
  “aws”
}
“none” How to execute asynchronous scripts
Specifies the type of script to use for asynchronous execution.
You can choose from “Do not use asynchronous execution (none)”, “Use GS2-Script (gs2_script)”, and “Use Amazon EventBridge (aws)”.
DefinitionDescription
“none”None
“gs2_script”GS2-Script
“aws”Amazon EventBridge
doneTriggerScriptId string {doneTriggerTargetType} == “gs2_script” ~ 1024 chars GS2-Script script GRN for asynchronous execution
Must be specified in GRN format starting with “grn:gs2:”.
* Enabled only if doneTriggerTargetType is “gs2_script”
doneTriggerQueueNamespaceId string {doneTriggerTargetType} == “gs2_script” ~ 1024 chars GS2-JobQueue namespace GRN to execute asynchronous execution scripts
If you want to execute asynchronous execution scripts via GS2-JobQueue instead of executing them directly, specify the GS2-JobQueue namespace GRN.
There are not many cases where GS2-JobQueue is required, so you generally do not need to specify it unless you have a specific reason.
* Enabled only if doneTriggerTargetType is “gs2_script”

LogSetting

Log Output Setting

Log Output Setting defines how log data is exported. This type holds the GS2-Log namespace identifier (Namespace ID), which is used to export log data. Specify the GS2-Log namespace where log data is collected and stored in the GRN format for the Log Namespace ID (loggingNamespaceId). Configuring this setting ensures that log data for API requests and responses occurring within the specified namespace is output to the target GS2-Log namespace. GS2-Log provides real-time logs that can be used for system monitoring, analysis, debugging, and other operational purposes.

Type Condition Required Default Value Limits Description
loggingNamespaceId string
~ 1024 chars GS2-Log namespace GRN to output logs
Must be specified in GRN format starting with “grn:gs2:”.

CurrentBonusMaster

Currently active Login Bonus Model master data

This master data defines the Login Bonus Models currently active within the namespace. GS2 uses JSON format files for managing master data. By uploading these files, the master data are updated on the server.

To create JSON files, GS2 provides a master data editor within the management console. Additionally, you can create tools better suited for game operations and export JSON files in the appropriate format.

Request

Resource creation and update requests

Type Condition Required Default Value Limits Description
namespaceName string
~ 128 chars Namespace name
Namespace-specific name. Specified using alphanumeric characters, hyphens (-), underscores (_), and periods (.).
mode string (enum)
enum {
  “direct”,
  “preUpload”
}
“direct” Update mode
DefinitionDescription
“direct”Directly update master data
“preUpload”Upload master data and then update
settings string {mode} == “direct”
✓*
~ 5242880 chars Master Data
* Required if mode is “direct”
uploadToken string {mode} == “preUpload”
✓*
~ 1024 chars Token obtained by pre-upload
Used to apply the uploaded master data.
* Required if mode is “preUpload”

GetAttr

Resource creation results that can be retrieved using the !GetAttr tag

Type Description
Item CurrentBonusMaster Updated master data of the currently active Login Bonus Models

Implementation Example

Type: GS2::LoginReward::CurrentBonusMaster
Properties:
  NamespaceName: namespace-0001
  Mode: direct
  Settings: {
    "version": "2023-07-11",
    "bonusModels": [
      {
        "name": "schedule",
        "mode": "schedule",
        "missedReceiveRelief": "disabled",
        "periodEventId": "grn:gs2:schedule:grn-0001",
        "rewards": [
          {
            "acquireActions": [
              {
                "action": "Gs2Stamina:RecoverStaminaByUserId",
                "request": {
                  "namespaceName": "stamina-0001",
                  "staminaName": "quest",
                  "userId": "#{userId}",
                  "recoverValue": 100
                }
              }
            ]
          },
          {
            "acquireActions": [
              {
                "action": "Gs2Stamina:RecoverStaminaByUserId",
                "request": {
                  "namespaceName": "stamina-0001",
                  "staminaName": "quest",
                  "userId": "#{userId}",
                  "recoverValue": 100
                }
              }
            ]
          },
          {
            "acquireActions": [
              {
                "action": "Gs2Stamina:RecoverStaminaByUserId",
                "request": {
                  "namespaceName": "stamina-0001",
                  "staminaName": "quest",
                  "userId": "#{userId}",
                  "recoverValue": 100
                }
              }
            ]
          }
        ]
      },
      {
        "name": "streaming",
        "mode": "streaming",
        "missedReceiveRelief": "enabled",
        "resetHour": 15,
        "repeat": "enabled",
        "rewards": [
          {
            "acquireActions": [
              {
                "action": "Gs2Stamina:RecoverStaminaByUserId",
                "request": {
                  "namespaceName": "stamina-0001",
                  "staminaName": "quest",
                  "userId": "#{userId}",
                  "recoverValue": 100
                }
              }
            ]
          },
          {
            "acquireActions": [
              {
                "action": "Gs2Stamina:RecoverStaminaByUserId",
                "request": {
                  "namespaceName": "stamina-0001",
                  "staminaName": "quest",
                  "userId": "#{userId}",
                  "recoverValue": 100
                }
              }
            ]
          },
          {
            "acquireActions": [
              {
                "action": "Gs2Stamina:RecoverStaminaByUserId",
                "request": {
                  "namespaceName": "stamina-0001",
                  "staminaName": "quest",
                  "userId": "#{userId}",
                  "recoverValue": 100
                }
              }
            ]
          }
        ],
        "missedReceiveReliefConsumeActions": [
          {
            "action": "Gs2Money:WithdrawByUserId",
            "request": {
              "namespaceName": "money-0001",
              "userId": "#{userId}",
              "slot": 0,
              "count": 200,
              "paidOnly": false
            }
          }
        ]
      }
    ]
  }
  UploadToken: null
import (
    "github.com/gs2io/gs2-golang-cdk/core"
    "github.com/gs2io/gs2-golang-cdk/loginReward"
    "github.com/gs2io/gs2-golang-cdk/money"
    "github.com/gs2io/gs2-golang-cdk/stamina"
    "github.com/openlyinc/pointy"
)


SampleStack := core.NewStack()
loginReward.NewNamespace(
    &SampleStack,
    "namespace-0001",
    loginReward.NamespaceOptions{},
).MasterData(
    []loginReward.BonusModel{
        loginReward.NewBonusModel(
            "schedule",
            loginReward.BonusModelModeSchedule,
            loginReward.BonusModelMissedReceiveReliefDisabled,
            loginReward.BonusModelOptions{
                PeriodEventId: pointy.String("grn:gs2:schedule:grn-0001"),
                Rewards: []loginReward.Reward{
                    loginReward.NewReward(
                        []core.AcquireAction{
                            stamina.RecoverStaminaByUserId(
                                "namespace-0001",
                                "quest",
                                5,
                            ),
                        },
                        loginReward.RewardOptions{},
                    ),
                    loginReward.NewReward(
                        []core.AcquireAction{
                            stamina.RecoverStaminaByUserId(
                                "namespace-0001",
                                "quest",
                                5,
                            ),
                        },
                        loginReward.RewardOptions{},
                    ),
                    loginReward.NewReward(
                        []core.AcquireAction{
                            stamina.RecoverStaminaByUserId(
                                "namespace-0001",
                                "quest",
                                5,
                            ),
                        },
                        loginReward.RewardOptions{},
                    ),
                },
            },
        ),
        loginReward.NewBonusModel(
            "streaming",
            loginReward.BonusModelModeStreaming,
            loginReward.BonusModelMissedReceiveReliefEnabled,
            loginReward.BonusModelOptions{
                ResetHour: pointy.Int32(15),
                Repeat: loginReward.BonusModelRepeatEnabled.Pointer(),
                Rewards: []loginReward.Reward{
                    loginReward.NewReward(
                        []core.AcquireAction{
                            stamina.RecoverStaminaByUserId(
                                "namespace-0001",
                                "quest",
                                5,
                            ),
                        },
                        loginReward.RewardOptions{},
                    ),
                    loginReward.NewReward(
                        []core.AcquireAction{
                            stamina.RecoverStaminaByUserId(
                                "namespace-0001",
                                "quest",
                                5,
                            ),
                        },
                        loginReward.RewardOptions{},
                    ),
                    loginReward.NewReward(
                        []core.AcquireAction{
                            stamina.RecoverStaminaByUserId(
                                "namespace-0001",
                                "quest",
                                5,
                            ),
                        },
                        loginReward.RewardOptions{},
                    ),
                },
                MissedReceiveReliefConsumeActions: []core.ConsumeAction{
                    money.WithdrawByUserId(
                        "namespace-0001",
                        0,
                        1,
                        pointy.Bool(false),
                    ),
                },
            },
        ),
    },
)

println(SampleStack.Yaml())  // Generate Template
class SampleStack extends \Gs2Cdk\Core\Model\Stack
{
    function __construct() {
        parent::__construct();
        (new \Gs2Cdk\LoginReward\Model\Namespace_(
            stack: $this,
            name: "namespace-0001"
        ))->masterData(
            [
                new \Gs2Cdk\LoginReward\Model\BonusModel(
                    name:"schedule",
                    mode: \Gs2Cdk\LoginReward\Model\Enums\BonusModelMode::SCHEDULE,
                    missedReceiveRelief: \Gs2Cdk\LoginReward\Model\Enums\BonusModelMissedReceiveRelief::DISABLED,
                    options: new \Gs2Cdk\LoginReward\Model\Options\BonusModelOptions(
                        periodEventId:"grn:gs2:schedule:grn-0001",
                        rewards:[
                            new \Gs2Cdk\LoginReward\Model\Reward(
                                acquireActions: [
                                    new \Gs2Cdk\Stamina\StampSheet\RecoverStaminaByUserId(
                                        namespaceName: "stamina-0001",
                                        staminaName: "quest",
                                        userId: "#{userId}",
                                        recoverValue: 100,
                                    ),
                                ],
                            ),
                            new \Gs2Cdk\LoginReward\Model\Reward(
                                acquireActions: [
                                    new \Gs2Cdk\Stamina\StampSheet\RecoverStaminaByUserId(
                                        namespaceName: "stamina-0001",
                                        staminaName: "quest",
                                        userId: "#{userId}",
                                        recoverValue: 100,
                                    ),
                                ],
                            ),
                            new \Gs2Cdk\LoginReward\Model\Reward(
                                acquireActions: [
                                    new \Gs2Cdk\Stamina\StampSheet\RecoverStaminaByUserId(
                                        namespaceName: "stamina-0001",
                                        staminaName: "quest",
                                        userId: "#{userId}",
                                        recoverValue: 100,
                                    ),
                                ],
                            ),
                        ]
                    )
                ),
                new \Gs2Cdk\LoginReward\Model\BonusModel(
                    name:"streaming",
                    mode: \Gs2Cdk\LoginReward\Model\Enums\BonusModelMode::STREAMING,
                    missedReceiveRelief: \Gs2Cdk\LoginReward\Model\Enums\BonusModelMissedReceiveRelief::ENABLED,
                    options: new \Gs2Cdk\LoginReward\Model\Options\BonusModelOptions(
                        resetHour:15,
                        repeat:\Gs2Cdk\LoginReward\Model\Enums\BonusModelRepeat::ENABLED,
                        rewards:[
                            new \Gs2Cdk\LoginReward\Model\Reward(
                                acquireActions: [
                                    new \Gs2Cdk\Stamina\StampSheet\RecoverStaminaByUserId(
                                        namespaceName: "stamina-0001",
                                        staminaName: "quest",
                                        userId: "#{userId}",
                                        recoverValue: 100,
                                    ),
                                ],
                            ),
                            new \Gs2Cdk\LoginReward\Model\Reward(
                                acquireActions: [
                                    new \Gs2Cdk\Stamina\StampSheet\RecoverStaminaByUserId(
                                        namespaceName: "stamina-0001",
                                        staminaName: "quest",
                                        userId: "#{userId}",
                                        recoverValue: 100,
                                    ),
                                ],
                            ),
                            new \Gs2Cdk\LoginReward\Model\Reward(
                                acquireActions: [
                                    new \Gs2Cdk\Stamina\StampSheet\RecoverStaminaByUserId(
                                        namespaceName: "stamina-0001",
                                        staminaName: "quest",
                                        userId: "#{userId}",
                                        recoverValue: 100,
                                    ),
                                ],
                            ),
                        ],
                        missedReceiveReliefConsumeActions:[
                            new \Gs2Cdk\Money\StampSheet\WithdrawByUserId(
                                namespaceName: "money-0001",
                                userId: "#{userId}",
                                slot: 0,
                                count: 200,
                                paidOnly: false,
                            ),
                        ]
                    )
                )
            ]
        );
    }
}

print((new SampleStack())->yaml());  // Generate Template
class SampleStack extends io.gs2.cdk.core.model.Stack
{
    public SampleStack() {
        super();
        new io.gs2.cdk.loginReward.model.Namespace(
            this,
            "namespace-0001"
        ).masterData(
            Arrays.asList(
                new io.gs2.cdk.loginReward.model.BonusModel(
                    "schedule",
                    io.gs2.cdk.loginReward.model.enums.BonusModelMode.SCHEDULE,
                    io.gs2.cdk.loginReward.model.enums.BonusModelMissedReceiveRelief.DISABLED,
                    new io.gs2.cdk.loginReward.model.options.BonusModelOptions()
                        .withPeriodEventId("grn:gs2:schedule:grn-0001")
                        .withRewards(Arrays.asList(
                            new io.gs2.cdk.loginReward.model.Reward(
                                Arrays.asList(
                                    new io.gs2.cdk.stamina.stampSheet.RecoverStaminaByUserId(
                                        "namespace-0001",
                                        "quest",
                                        5,
                                        "#{userId}")
                                )
                            ),
                            new io.gs2.cdk.loginReward.model.Reward(
                                Arrays.asList(
                                    new io.gs2.cdk.stamina.stampSheet.RecoverStaminaByUserId(
                                        "namespace-0001",
                                        "quest",
                                        5,
                                        "#{userId}")
                                )
                            ),
                            new io.gs2.cdk.loginReward.model.Reward(
                                Arrays.asList(
                                    new io.gs2.cdk.stamina.stampSheet.RecoverStaminaByUserId(
                                        "namespace-0001",
                                        "quest",
                                        5,
                                        "#{userId}")
                                )
                            )
                        ))
                ),
                new io.gs2.cdk.loginReward.model.BonusModel(
                    "streaming",
                    io.gs2.cdk.loginReward.model.enums.BonusModelMode.STREAMING,
                    io.gs2.cdk.loginReward.model.enums.BonusModelMissedReceiveRelief.ENABLED,
                    new io.gs2.cdk.loginReward.model.options.BonusModelOptions()
                        .withResetHour(15)
                        .withRepeat(io.gs2.cdk.loginReward.model.enums.BonusModelRepeat.ENABLED)
                        .withRewards(Arrays.asList(
                            new io.gs2.cdk.loginReward.model.Reward(
                                Arrays.asList(
                                    new io.gs2.cdk.stamina.stampSheet.RecoverStaminaByUserId(
                                        "namespace-0001",
                                        "quest",
                                        5,
                                        "#{userId}")
                                )
                            ),
                            new io.gs2.cdk.loginReward.model.Reward(
                                Arrays.asList(
                                    new io.gs2.cdk.stamina.stampSheet.RecoverStaminaByUserId(
                                        "namespace-0001",
                                        "quest",
                                        5,
                                        "#{userId}")
                                )
                            ),
                            new io.gs2.cdk.loginReward.model.Reward(
                                Arrays.asList(
                                    new io.gs2.cdk.stamina.stampSheet.RecoverStaminaByUserId(
                                        "namespace-0001",
                                        "quest",
                                        5,
                                        "#{userId}")
                                )
                            )
                        ))
                        .withMissedReceiveReliefConsumeActions(Arrays.asList(
                            new io.gs2.cdk.money.stampSheet.WithdrawByUserId(
                                "namespace-0001",
                                0,
                                1,
                                false,
                                "#{userId}")
                        ))
                )
            )
        );
    }
}

System.out.println(new SampleStack().yaml());  // Generate Template
public class SampleStack : Gs2Cdk.Core.Model.Stack
{
    public SampleStack() {
        new Gs2Cdk.Gs2LoginReward.Model.Namespace(
            stack: this,
            name: "namespace-0001"
        ).MasterData(
            new Gs2Cdk.Gs2LoginReward.Model.BonusModel[] {
                new Gs2Cdk.Gs2LoginReward.Model.BonusModel(
                    name: "schedule",
                    mode: Gs2Cdk.Gs2LoginReward.Model.Enums.BonusModelMode.Schedule,
                    missedReceiveRelief: Gs2Cdk.Gs2LoginReward.Model.Enums.BonusModelMissedReceiveRelief.Disabled,
                    options: new Gs2Cdk.Gs2LoginReward.Model.Options.BonusModelOptions
                    {
                        periodEventId = "grn:gs2:schedule:grn-0001",
                        rewards = new Gs2Cdk.Gs2LoginReward.Model.Reward[]
                        {
                            new Gs2Cdk.Gs2LoginReward.Model.Reward(
                                acquireActions: new Gs2Cdk.Core.Model.AcquireAction[]
                                {
                                    new Gs2Cdk.Gs2Stamina.StampSheet.RecoverStaminaByUserId(
                                        namespaceName: "stamina-0001",
                                        staminaName: "quest",
                                        userId: "#{userId}",
                                        recoverValue: 100
                                    )
                                }
                            ),
                            new Gs2Cdk.Gs2LoginReward.Model.Reward(
                                acquireActions: new Gs2Cdk.Core.Model.AcquireAction[]
                                {
                                    new Gs2Cdk.Gs2Stamina.StampSheet.RecoverStaminaByUserId(
                                        namespaceName: "stamina-0001",
                                        staminaName: "quest",
                                        userId: "#{userId}",
                                        recoverValue: 100
                                    )
                                }
                            ),
                            new Gs2Cdk.Gs2LoginReward.Model.Reward(
                                acquireActions: new Gs2Cdk.Core.Model.AcquireAction[]
                                {
                                    new Gs2Cdk.Gs2Stamina.StampSheet.RecoverStaminaByUserId(
                                        namespaceName: "stamina-0001",
                                        staminaName: "quest",
                                        userId: "#{userId}",
                                        recoverValue: 100
                                    )
                                }
                            )
                        }
                    }
                ),
                new Gs2Cdk.Gs2LoginReward.Model.BonusModel(
                    name: "streaming",
                    mode: Gs2Cdk.Gs2LoginReward.Model.Enums.BonusModelMode.Streaming,
                    missedReceiveRelief: Gs2Cdk.Gs2LoginReward.Model.Enums.BonusModelMissedReceiveRelief.Enabled,
                    options: new Gs2Cdk.Gs2LoginReward.Model.Options.BonusModelOptions
                    {
                        resetHour = 15,
                        repeat = Gs2Cdk.Gs2LoginReward.Model.Enums.BonusModelRepeat.Enabled,
                        rewards = new Gs2Cdk.Gs2LoginReward.Model.Reward[]
                        {
                            new Gs2Cdk.Gs2LoginReward.Model.Reward(
                                acquireActions: new Gs2Cdk.Core.Model.AcquireAction[]
                                {
                                    new Gs2Cdk.Gs2Stamina.StampSheet.RecoverStaminaByUserId(
                                        namespaceName: "stamina-0001",
                                        staminaName: "quest",
                                        userId: "#{userId}",
                                        recoverValue: 100
                                    )
                                }
                            ),
                            new Gs2Cdk.Gs2LoginReward.Model.Reward(
                                acquireActions: new Gs2Cdk.Core.Model.AcquireAction[]
                                {
                                    new Gs2Cdk.Gs2Stamina.StampSheet.RecoverStaminaByUserId(
                                        namespaceName: "stamina-0001",
                                        staminaName: "quest",
                                        userId: "#{userId}",
                                        recoverValue: 100
                                    )
                                }
                            ),
                            new Gs2Cdk.Gs2LoginReward.Model.Reward(
                                acquireActions: new Gs2Cdk.Core.Model.AcquireAction[]
                                {
                                    new Gs2Cdk.Gs2Stamina.StampSheet.RecoverStaminaByUserId(
                                        namespaceName: "stamina-0001",
                                        staminaName: "quest",
                                        userId: "#{userId}",
                                        recoverValue: 100
                                    )
                                }
                            )
                        },
                        missedReceiveReliefConsumeActions = new Gs2Cdk.Core.Model.ConsumeAction[]
                        {
                            new Gs2Cdk.Gs2Money.StampSheet.WithdrawByUserId(
                                namespaceName: "money-0001",
                                userId: "#{userId}",
                                slot: 0,
                                count: 200,
                                paidOnly: false
                            )
                        }
                    }
                )
            }
        );
    }
}

Debug.Log(new SampleStack().Yaml());  // Generate Template
import core from "@/gs2cdk/core";
import loginReward from "@/gs2cdk/loginReward";
import money from "@/gs2cdk/money";
import stamina from "@/gs2cdk/stamina";

class SampleStack extends core.Stack
{
    public constructor() {
        super();
        new loginReward.model.Namespace(
            this,
            "namespace-0001",
        ).masterData(
            [
                new loginReward.model.BonusModel(
                    "schedule",
                    loginReward.model.BonusModelMode.SCHEDULE,
                    loginReward.model.BonusModelMissedReceiveRelief.DISABLED,
                    {
                        periodEventId: "grn:gs2:schedule:grn-0001",
                        rewards: [
                            new loginReward.model.Reward(
                                [
                                    new stamina.stampSheet.RecoverStaminaByUserId(
                                        "namespace-0001",
                                        "quest",
                                        5,
                                        null,
                                        "#{userId}"
                                    ),
                                ]
                            ),
                            new loginReward.model.Reward(
                                [
                                    new stamina.stampSheet.RecoverStaminaByUserId(
                                        "namespace-0001",
                                        "quest",
                                        5,
                                        null,
                                        "#{userId}"
                                    ),
                                ]
                            ),
                            new loginReward.model.Reward(
                                [
                                    new stamina.stampSheet.RecoverStaminaByUserId(
                                        "namespace-0001",
                                        "quest",
                                        5,
                                        null,
                                        "#{userId}"
                                    ),
                                ]
                            ),
                        ]
                    }
                ),
                new loginReward.model.BonusModel(
                    "streaming",
                    loginReward.model.BonusModelMode.STREAMING,
                    loginReward.model.BonusModelMissedReceiveRelief.ENABLED,
                    {
                        resetHour: 15,
                        repeat: loginReward.model.BonusModelRepeat.ENABLED,
                        rewards: [
                            new loginReward.model.Reward(
                                [
                                    new stamina.stampSheet.RecoverStaminaByUserId(
                                        "namespace-0001",
                                        "quest",
                                        5,
                                        null,
                                        "#{userId}"
                                    ),
                                ]
                            ),
                            new loginReward.model.Reward(
                                [
                                    new stamina.stampSheet.RecoverStaminaByUserId(
                                        "namespace-0001",
                                        "quest",
                                        5,
                                        null,
                                        "#{userId}"
                                    ),
                                ]
                            ),
                            new loginReward.model.Reward(
                                [
                                    new stamina.stampSheet.RecoverStaminaByUserId(
                                        "namespace-0001",
                                        "quest",
                                        5,
                                        null,
                                        "#{userId}"
                                    ),
                                ]
                            ),
                        ],
                        missedReceiveReliefConsumeActions: [
                            new money.stampSheet.WithdrawByUserId(
                                "namespace-0001",
                                0,
                                1,
                                false,
                                "#{userId}"
                            ),
                        ]
                    }
                )
            ]
        );
    }
}

console.log(new SampleStack().yaml());  // Generate Template
from gs2_cdk import Stack, core, login_reward, money, stamina

class SampleStack(Stack):

    def __init__(self):
        super().__init__()
        login_reward.Namespace(
            stack=self,
            name="namespace-0001",
        ).master_data(
            bonus_models=[
                login_reward.BonusModel(
                    name='schedule',
                    mode=login_reward.BonusModelMode.SCHEDULE,
                    missed_receive_relief=login_reward.BonusModelMissedReceiveRelief.DISABLED,
                    options=login_reward.BonusModelOptions(
                        period_event_id = 'grn:gs2:schedule:grn-0001',
                        rewards = [
                            login_reward.Reward(
                                acquire_actions=[
                                    stamina.RecoverStaminaByUserId(
                                        namespace_name='stamina-0001',
                                        stamina_name='quest',
                                        user_id='#{userId}',
                                        recover_value=100
                                    ),
                                ],        
                            ),
                            login_reward.Reward(
                                acquire_actions=[
                                    stamina.RecoverStaminaByUserId(
                                        namespace_name='stamina-0001',
                                        stamina_name='quest',
                                        user_id='#{userId}',
                                        recover_value=100
                                    ),
                                ],        
                            ),
                            login_reward.Reward(
                                acquire_actions=[
                                    stamina.RecoverStaminaByUserId(
                                        namespace_name='stamina-0001',
                                        stamina_name='quest',
                                        user_id='#{userId}',
                                        recover_value=100
                                    ),
                                ],        
                            ),
                        ]
                    ),
                ),
                login_reward.BonusModel(
                    name='streaming',
                    mode=login_reward.BonusModelMode.STREAMING,
                    missed_receive_relief=login_reward.BonusModelMissedReceiveRelief.ENABLED,
                    options=login_reward.BonusModelOptions(
                        reset_hour = 15,
                        repeat = login_reward.BonusModelRepeat.ENABLED,
                        rewards = [
                            login_reward.Reward(
                                acquire_actions=[
                                    stamina.RecoverStaminaByUserId(
                                        namespace_name='stamina-0001',
                                        stamina_name='quest',
                                        user_id='#{userId}',
                                        recover_value=100
                                    ),
                                ],        
                            ),
                            login_reward.Reward(
                                acquire_actions=[
                                    stamina.RecoverStaminaByUserId(
                                        namespace_name='stamina-0001',
                                        stamina_name='quest',
                                        user_id='#{userId}',
                                        recover_value=100
                                    ),
                                ],        
                            ),
                            login_reward.Reward(
                                acquire_actions=[
                                    stamina.RecoverStaminaByUserId(
                                        namespace_name='stamina-0001',
                                        stamina_name='quest',
                                        user_id='#{userId}',
                                        recover_value=100
                                    ),
                                ],        
                            ),
                        ],
                        missed_receive_relief_consume_actions = [
                            money.WithdrawByUserId(
                                namespace_name='money-0001',
                                user_id='#{userId}',
                                slot=0,
                                count=200,
                                paid_only=False
                            ),
                        ]
                    ),
                ),
            ],
        )

print(SampleStack().yaml())  # Generate Template

BonusModel

Login Bonus Model

Login Bonus Model defines the distribution schedule for login bonuses. There are two schedule types: 《Schedule Mode》 and 《Streaming Mode》.

In Schedule Mode, a GS2-Schedule event must be specified, and bonuses are distributed based on the number of days elapsed since the event’s start date. If the user misses a day partway through, the bonus for that day will not be granted.

In Streaming Mode, the rewards configured for the bonus are distributed sequentially from the beginning each day. Streaming Mode also supports repetition; when enabled, the distribution restarts from the first reward after reaching the end of the stream.

Both Schedule Mode and Streaming Mode provide a missed-bonus recovery feature. By paying a certain cost, users can receive bonuses they previously missed. However, if a GS2-Schedule event is associated, users cannot receive bonuses beyond the number of days elapsed since the event’s start date. Additionally, the recovery feature cannot be used when using Streaming Mode with repetition enabled.

In both Schedule Mode and Streaming Mode, the maximum number of days that can be configured for bonuses is 100 days.

Type Condition Required Default Value Limits Description
bonusModelId string
*
~ 1024 chars Login Bonus Model GRN
* Set automatically by the server
name string
~ 128 chars Login Bonus Model name
Login Bonus Model-specific name. Specified using alphanumeric characters, hyphens (-), underscores (_), and periods (.).
metadata string ~ 2048 chars Metadata
Arbitrary values can be set in the metadata.
Since they do not affect GS2’s behavior, they can be used to store information used in the game.
mode string (enum)
enum {
  “schedule”,
  “streaming”
}
Mode
Specifies the distribution schedule type for the login bonus.
In “schedule” mode, rewards are tied to elapsed days since a GS2-Schedule event start date.
In “streaming” mode, rewards are distributed sequentially from the beginning each day regardless of calendar date.
DefinitionDescription
“schedule”Schedule Mode
“streaming”Streaming Mode
periodEventId string ~ 1024 chars Period Event GRN
GS2-Schedule Event GRN that represents the period during which to enable login bonuses.
In Schedule Mode, this field is required and determines the start date from which elapsed days are counted for reward distribution.
In Streaming Mode, this field is optional; when specified, users cannot receive bonuses beyond the elapsed days since the event start.
resetHour int {periodEventId} == ""
✓*
0 ~ 23 Reset Hour (UTC)
The hour of day (0-23, UTC) at which the daily receive flag resets.
This determines when a new day begins for login bonus purposes.
Only required when periodEventId is not specified; when an event is set, the reset timing follows the event’s schedule.
* Required if periodEventId is “"
repeat string (enum)
enum {
  “enabled”,
  “disabled”
}
{mode} == “streaming”
✓*
Repeat
Whether to restart distribution from the beginning after all rewards have been distributed.
Only applicable in Streaming Mode. When enabled, the reward list loops back to the first entry after the last one is distributed.
Note: the missed-bonus recovery feature cannot be used when repeat is enabled.
DefinitionDescription
“enabled”Enabled
“disabled”Disabled
* Required if mode is “streaming”
rewards List<Reward> 0 ~ 100 items Rewards
The ordered list of daily rewards. Each entry corresponds to one day’s login bonus, distributed sequentially from index 0.
In Schedule Mode, the index maps to the number of elapsed days since the event start date.
In Streaming Mode, the index maps to the number of login days. Up to 100 entries can be configured.
missedReceiveRelief string (enum)
enum {
  “enabled”,
  “disabled”
}
“disabled” Missed Receive Relief
Whether to enable the missed-bonus recovery feature. When enabled, users can retroactively receive bonuses they missed by paying a specified cost (consume actions).
Optionally, verify actions can be configured to check conditions before allowing recovery.
This feature cannot be used when Streaming Mode with repeat enabled is active. Defaults to “disabled”.
DefinitionDescription
“enabled”Enabled
“disabled”Disabled
missedReceiveReliefVerifyActions List<VerifyAction> {missedReceiveRelief} == “enabled” [] 0 ~ 10 items Missed Receive Relief Verify Actions
List of verify actions to execute before allowing missed-bonus recovery.
These actions check preconditions (e.g., user eligibility) before the recovery is processed. Up to 10 actions can be configured.
Only applicable when missedReceiveRelief is enabled.
* Enabled only if missedReceiveRelief is “enabled”
missedReceiveReliefConsumeActions List<ConsumeAction> {missedReceiveRelief} == “enabled” [] 0 ~ 10 items Missed Receive Relief Consume Actions
List of consume actions that define the cost a user must pay to recover a missed bonus.
For example, this can be configured to consume in-game currency or items as the recovery cost. Up to 10 actions can be configured.
Only applicable when missedReceiveRelief is enabled.
* Enabled only if missedReceiveRelief is “enabled”

Reward

Reward

Represents a single day’s reward configuration for a login bonus. Each Reward contains a list of acquire actions that define what the user receives (e.g., items, currency, experience). The rewards array in BonusModel holds one Reward per day, distributed in order. Reward values can be modified at runtime through the buff system (BonusModelBuff) to apply rate multipliers to acquire actions.

Type Condition Required Default Value Limits Description
acquireActions List<AcquireAction>
1 ~ 10 items List of Acquire Actions
List of acquire actions that define the resources granted to the user for this day’s reward.
Each action specifies an acquire action (e.g., add items, grant currency) and its request parameters.
At least 1 and up to 10 actions can be configured per reward.

ConsumeAction

Consume Action

Defines an action for consuming resources from a user via the transaction mechanism. Used in missed-bonus recovery to specify the cost users must pay (e.g., deducting currency, consuming items). The action field specifies the type of consume action, and the request field contains the corresponding request parameters.

Type Condition Required Default Value Limits Description
action string (enum)
enum {
"Gs2AdReward:ConsumePointByUserId",
"Gs2Dictionary:DeleteEntriesByUserId",
"Gs2Enhance:DeleteProgressByUserId",
"Gs2Exchange:DeleteAwaitByUserId",
"Gs2Experience:SubExperienceByUserId",
"Gs2Experience:SubRankCapByUserId",
"Gs2Formation:SubMoldCapacityByUserId",
"Gs2Grade:SubGradeByUserId",
"Gs2Guild:DecreaseMaximumCurrentMaximumMemberCountByGuildName",
"Gs2Idle:DecreaseMaximumIdleMinutesByUserId",
"Gs2Inbox:OpenMessageByUserId",
"Gs2Inbox:DeleteMessageByUserId",
"Gs2Inventory:ConsumeItemSetByUserId",
"Gs2Inventory:ConsumeSimpleItemsByUserId",
"Gs2Inventory:ConsumeBigItemByUserId",
"Gs2JobQueue:DeleteJobByUserId",
"Gs2Limit:CountUpByUserId",
"Gs2LoginReward:MarkReceivedByUserId",
"Gs2Mission:ReceiveByUserId",
"Gs2Mission:BatchReceiveByUserId",
"Gs2Mission:DecreaseCounterByUserId",
"Gs2Mission:ResetCounterByUserId",
"Gs2Money:WithdrawByUserId",
"Gs2Money:RecordReceipt",
"Gs2Money2:WithdrawByUserId",
"Gs2Money2:VerifyReceiptByUserId",
"Gs2Quest:DeleteProgressByUserId",
"Gs2Ranking2:CreateGlobalRankingReceivedRewardByUserId",
"Gs2Ranking2:CreateClusterRankingReceivedRewardByUserId",
"Gs2Schedule:DeleteTriggerByUserId",
"Gs2SerialKey:UseByUserId",
"Gs2Showcase:IncrementPurchaseCountByUserId",
"Gs2SkillTree:MarkRestrainByUserId",
"Gs2Stamina:DecreaseMaxValueByUserId",
"Gs2Stamina:ConsumeStaminaByUserId",
}
Type of Consume Action
request string
~ 524288 chars JSON string of the request used when executing the action

VerifyAction

Verify Action

Defines an action for verifying conditions before proceeding with an operation. Used in missed-bonus recovery to check preconditions (e.g., user eligibility, resource availability) before allowing the recovery. The action field specifies the type of verify action, and the request field contains the corresponding request parameters.

Type Condition Required Default Value Limits Description
action string (enum)
enum {
"Gs2Dictionary:VerifyEntryByUserId",
"Gs2Distributor:IfExpressionByUserId",
"Gs2Distributor:AndExpressionByUserId",
"Gs2Distributor:OrExpressionByUserId",
"Gs2Enchant:VerifyRarityParameterStatusByUserId",
"Gs2Experience:VerifyRankByUserId",
"Gs2Experience:VerifyRankCapByUserId",
"Gs2Grade:VerifyGradeByUserId",
"Gs2Grade:VerifyGradeUpMaterialByUserId",
"Gs2Guild:VerifyCurrentMaximumMemberCountByGuildName",
"Gs2Guild:VerifyIncludeMemberByUserId",
"Gs2Inventory:VerifyInventoryCurrentMaxCapacityByUserId",
"Gs2Inventory:VerifyItemSetByUserId",
"Gs2Inventory:VerifyReferenceOfByUserId",
"Gs2Inventory:VerifySimpleItemByUserId",
"Gs2Inventory:VerifyBigItemByUserId",
"Gs2Limit:VerifyCounterByUserId",
"Gs2Matchmaking:VerifyIncludeParticipantByUserId",
"Gs2Mission:VerifyCompleteByUserId",
"Gs2Mission:VerifyCounterValueByUserId",
"Gs2Ranking2:VerifyGlobalRankingScoreByUserId",
"Gs2Ranking2:VerifyClusterRankingScoreByUserId",
"Gs2Ranking2:VerifySubscribeRankingScoreByUserId",
"Gs2Schedule:VerifyTriggerByUserId",
"Gs2Schedule:VerifyEventByUserId",
"Gs2SerialKey:VerifyCodeByUserId",
"Gs2Stamina:VerifyStaminaValueByUserId",
"Gs2Stamina:VerifyStaminaMaxValueByUserId",
"Gs2Stamina:VerifyStaminaRecoverIntervalMinutesByUserId",
"Gs2Stamina:VerifyStaminaRecoverValueByUserId",
"Gs2Stamina:VerifyStaminaOverflowValueByUserId",
}
Type of Verify Action
request string
~ 524288 chars JSON string of the request used when executing the action

AcquireAction

Acquire Action

Defines an action for granting resources to a user via the transaction mechanism. Used within rewards to specify what the user receives (e.g., adding items to inventory, granting currency, awarding experience points). The action field specifies the type of acquire action, and the request field contains the corresponding request parameters.

Type Condition Required Default Value Limits Description
action string (enum)
enum {
"Gs2AdReward:AcquirePointByUserId",
"Gs2Dictionary:AddEntriesByUserId",
"Gs2Enchant:ReDrawBalanceParameterStatusByUserId",
"Gs2Enchant:SetBalanceParameterStatusByUserId",
"Gs2Enchant:ReDrawRarityParameterStatusByUserId",
"Gs2Enchant:AddRarityParameterStatusByUserId",
"Gs2Enchant:SetRarityParameterStatusByUserId",
"Gs2Enhance:DirectEnhanceByUserId",
"Gs2Enhance:UnleashByUserId",
"Gs2Enhance:CreateProgressByUserId",
"Gs2Exchange:ExchangeByUserId",
"Gs2Exchange:IncrementalExchangeByUserId",
"Gs2Exchange:CreateAwaitByUserId",
"Gs2Exchange:AcquireForceByUserId",
"Gs2Exchange:SkipByUserId",
"Gs2Experience:AddExperienceByUserId",
"Gs2Experience:SetExperienceByUserId",
"Gs2Experience:AddRankCapByUserId",
"Gs2Experience:SetRankCapByUserId",
"Gs2Experience:MultiplyAcquireActionsByUserId",
"Gs2Formation:AddMoldCapacityByUserId",
"Gs2Formation:SetMoldCapacityByUserId",
"Gs2Formation:AcquireActionsToFormProperties",
"Gs2Formation:SetFormByUserId",
"Gs2Formation:AcquireActionsToPropertyFormProperties",
"Gs2Friend:UpdateProfileByUserId",
"Gs2Grade:AddGradeByUserId",
"Gs2Grade:ApplyRankCapByUserId",
"Gs2Grade:MultiplyAcquireActionsByUserId",
"Gs2Guild:IncreaseMaximumCurrentMaximumMemberCountByGuildName",
"Gs2Guild:SetMaximumCurrentMaximumMemberCountByGuildName",
"Gs2Idle:IncreaseMaximumIdleMinutesByUserId",
"Gs2Idle:SetMaximumIdleMinutesByUserId",
"Gs2Idle:ReceiveByUserId",
"Gs2Inbox:SendMessageByUserId",
"Gs2Inventory:AddCapacityByUserId",
"Gs2Inventory:SetCapacityByUserId",
"Gs2Inventory:AcquireItemSetByUserId",
"Gs2Inventory:AcquireItemSetWithGradeByUserId",
"Gs2Inventory:AddReferenceOfByUserId",
"Gs2Inventory:DeleteReferenceOfByUserId",
"Gs2Inventory:AcquireSimpleItemsByUserId",
"Gs2Inventory:SetSimpleItemsByUserId",
"Gs2Inventory:AcquireBigItemByUserId",
"Gs2Inventory:SetBigItemByUserId",
"Gs2JobQueue:PushByUserId",
"Gs2Limit:CountDownByUserId",
"Gs2Limit:DeleteCounterByUserId",
"Gs2LoginReward:DeleteReceiveStatusByUserId",
"Gs2LoginReward:UnmarkReceivedByUserId",
"Gs2Lottery:DrawByUserId",
"Gs2Lottery:ResetBoxByUserId",
"Gs2Mission:RevertReceiveByUserId",
"Gs2Mission:IncreaseCounterByUserId",
"Gs2Mission:SetCounterByUserId",
"Gs2Money:DepositByUserId",
"Gs2Money:RevertRecordReceipt",
"Gs2Money2:DepositByUserId",
"Gs2Quest:CreateProgressByUserId",
"Gs2Schedule:TriggerByUserId",
"Gs2Schedule:ExtendTriggerByUserId",
"Gs2Script:InvokeScript",
"Gs2SerialKey:RevertUseByUserId",
"Gs2SerialKey:IssueOnce",
"Gs2Showcase:DecrementPurchaseCountByUserId",
"Gs2Showcase:ForceReDrawByUserId",
"Gs2SkillTree:MarkReleaseByUserId",
"Gs2Stamina:RecoverStaminaByUserId",
"Gs2Stamina:RaiseMaxValueByUserId",
"Gs2Stamina:SetMaxValueByUserId",
"Gs2Stamina:SetRecoverIntervalByUserId",
"Gs2Stamina:SetRecoverValueByUserId",
"Gs2StateMachine:StartStateMachineByUserId",
}
Type of Acquire Action
request string
~ 524288 chars JSON string of the request used when executing the action