GS2-Realtime Deploy/CDK Reference

The template format used when creating stacks with GS2-Deploy, and implementation examples of template output in various languages using CDK

Entities

Resources managed by the Deploy operation

Namespace

Namespace

A Namespace allows multiple independent instances of the same service within a single project by separating data spaces and usage contexts. Each GS2 service is managed on a per-namespace basis. Even when using the same service, if the namespace differs, the data is treated as a completely independent data space.

Therefore, you must create a namespace before you can start using each service.

Request

Resource creation and update requests

Type Condition Required Default Value Limits Description
name string
~ 128 chars Namespace name
Namespace-specific name. Specified using alphanumeric characters, hyphens (-), underscores (_), and periods (.).
description string ~ 1024 chars Description
transactionSetting TransactionSetting Transaction Setting
Configuration for controlling how transactions are processed when executing realtime operations.
serverType string (enum)
enum {
  “relay”
}
Server Type
The type of game server to provision for real-time communication.
Currently supports “relay” mode, which provides a packet relay server that forwards messages between connected game clients.
DefinitionDescription
“relay”Packet relay
serverSpec string (enum)
enum {
  “realtime1.nano”
}
Server Spec
The hardware specification tier for the provisioned game server.
Determines the compute resources (CPU, memory) allocated to each room’s server instance. Currently supports “realtime1.nano”.
DefinitionDescription
“realtime1.nano”realtime1.nano
createNotification NotificationSetting Create Notification
Push Notification Setting triggered when a room finishes provisioning and is ready for connections.
Since room creation is asynchronous (IP address, port, and encryption key are assigned after a short delay), this notification informs clients that the room is ready to accept connections.
logSetting LogSetting Log Setting
Configuration for outputting realtime-related operation logs to GS2-Log.
When configured, actions such as room creation, connection events, and message relay activities are recorded for analysis and debugging.

GetAttr

Resource creation results that can be retrieved using the !GetAttr tag

Type Description
Item Namespace Namespace created

Implementation Example

Type: GS2::Realtime::Namespace
Properties:
  Name: namespace-0001
  Description: null
  TransactionSetting: null
  ServerType: relay
  ServerSpec: realtime1.nano
  CreateNotification: null
  LogSetting: 
    LoggingNamespaceId: grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001
import (
    "github.com/gs2io/gs2-golang-cdk/core"
    "github.com/gs2io/gs2-golang-cdk/realtime"
)


SampleStack := core.NewStack()
realtime.NewNamespace(
    &SampleStack,
    "namespace-0001",
    realtime.NamespaceServerTypeRelay,
    realtime.NamespaceServerSpecRealtime1Nano,
    realtime.NamespaceOptions{
        LogSetting: &core.LogSetting{
            LoggingNamespaceId: "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001",
        },
    },
)

println(SampleStack.Yaml())  // Generate Template
class SampleStack extends \Gs2Cdk\Core\Model\Stack
{
    function __construct() {
        parent::__construct();
        new \Gs2Cdk\Realtime\Model\Namespace_(
            stack: $this,
            name: "namespace-0001",
            serverType: \Gs2Cdk\Realtime\Model\Enums\NamespaceServerType::RELAY,
            serverSpec: \Gs2Cdk\Realtime\Model\Enums\NamespaceServerSpec::REALTIME1_NANO,
            options: new \Gs2Cdk\Realtime\Model\Options\NamespaceOptions(
                logSetting: new \Gs2Cdk\Core\Model\LogSetting(
                    loggingNamespaceId: "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
                )
            )
        );
    }
}

print((new SampleStack())->yaml());  // Generate Template
class SampleStack extends io.gs2.cdk.core.model.Stack
{
    public SampleStack() {
        super();
        new io.gs2.cdk.realtime.model.Namespace(
                this,
                "namespace-0001",
                io.gs2.cdk.realtime.model.enums.NamespaceServerType.RELAY,
                io.gs2.cdk.realtime.model.enums.NamespaceServerSpec.REALTIME1_NANO,
                new io.gs2.cdk.realtime.model.options.NamespaceOptions()
                        .withLogSetting(new io.gs2.cdk.core.model.LogSetting(
                            "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
                        ))
        );
    }
}

System.out.println(new SampleStack().yaml());  // Generate Template
public class SampleStack : Gs2Cdk.Core.Model.Stack
{
    public SampleStack() {
        new Gs2Cdk.Gs2Realtime.Model.Namespace(
            stack: this,
            name: "namespace-0001",
            serverType: Gs2Cdk.Gs2Realtime.Model.Enums.NamespaceServerType.Relay,
            serverSpec: Gs2Cdk.Gs2Realtime.Model.Enums.NamespaceServerSpec.Realtime1Nano,
            options: new Gs2Cdk.Gs2Realtime.Model.Options.NamespaceOptions
            {
                logSetting = new Gs2Cdk.Core.Model.LogSetting(
                    loggingNamespaceId: "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
                )
            }
        );
    }
}

Debug.Log(new SampleStack().Yaml());  // Generate Template
import core from "@/gs2cdk/core";
import realtime from "@/gs2cdk/realtime";

class SampleStack extends core.Stack
{
    public constructor() {
        super();
        new realtime.model.Namespace(
            this,
            "namespace-0001",
            realtime.model.NamespaceServerType.RELAY,
            realtime.model.NamespaceServerSpec.REALTIME1_NANO,
            {
                logSetting: new core.LogSetting(
                    "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
                )
            }
        );
    }
}

console.log(new SampleStack().yaml());  // Generate Template
from gs2_cdk import Stack, core, realtime

class SampleStack(Stack):

    def __init__(self):
        super().__init__()
        realtime.Namespace(
            stack=self,
            name='namespace-0001',
            server_type=realtime.NamespaceServerType.RELAY,
            server_spec=realtime.NamespaceServerSpec.REALTIME1_NANO,
            options=realtime.NamespaceOptions(
                log_setting=core.LogSetting(
                    logging_namespace_id='grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001',
                ),
            ),
        )

print(SampleStack().yaml())  # Generate Template

TransactionSetting

Transaction Setting

Transaction Setting controls execution methods, consistency, asynchronous processing, and conflict avoidance mechanisms of transactions. Combining features like AutoRun, AtomicCommit, asynchronous execution using GS2-Distributor, batch application of script results, and asynchronous processing of Acquire Actions via GS2-JobQueue enables robust transaction management tailored to game logic.

Type Condition Required Default Value Limits Description
enableAutoRun bool false Whether to automatically execute issued transactions on the server side
enableAtomicCommit bool {enableAutoRun} == true false Whether to commit the execution of transactions atomically
* Enabled only if enableAutoRun is true
transactionUseDistributor bool {enableAtomicCommit} == true false Whether to execute transactions asynchronously
* Enabled only if enableAtomicCommit is true
commitScriptResultInUseDistributor bool {transactionUseDistributor} == true false Whether to execute the commit processing of the script result asynchronously
* Enabled only if transactionUseDistributor is true
acquireActionUseJobQueue bool {enableAtomicCommit} == true false Whether to use GS2-JobQueue to execute the acquire action
* Enabled only if enableAtomicCommit is true
distributorNamespaceId string “grn:gs2:{region}:{ownerId}:distributor:default” ~ 1024 chars GS2-Distributor Namespace GRN used to execute transactions
queueNamespaceId string “grn:gs2:{region}:{ownerId}:queue:default” ~ 1024 chars GS2-JobQueue Namespace GRN used to execute transactions

NotificationSetting

Push Notification Setting

Configuration for sending push notifications when events occur in GS2 microservices. The push notification here refers to the processing via the WebSocket interface provided by GS2-Gateway, and is different from the push notification of a smartphone. For example, when matchmaking is completed or a friend request is received, the GS2-Gateway can send a push notification via the WebSocket interface, and the game client can detect the change of the state.

GS2-Gateway’s push notifications can be used to forward notifications to mobile push notification services when the destination device is offline. By properly utilizing mobile push notifications, you can implement a flow in which players are notified even if they exit the game during matchmaking and later return to it.

Type Condition Required Default Value Limits Description
gatewayNamespaceId string “grn:gs2:{region}:{ownerId}:gateway:default” ~ 1024 chars GS2-Gateway namespace to use for push notifications
Specify the GS2-Gateway namespace ID in GRN format starting with “grn:gs2:”.
enableTransferMobileNotification bool? false Whether to forward the notification as a mobile push notification
When an attempt is made to send this notification and the destination device is offline, specify whether it should be forwarded as a mobile push notification.
sound string {enableTransferMobileNotification} == true ~ 1024 chars Sound file name to be used for mobile push notifications
The sound file name specified here is used when sending mobile push notifications, and you can send notifications with a special sound.
* Enabled only if enableTransferMobileNotification is true
enable string (enum)
enum {
  “Enabled”,
  “Disabled”
}
“Enabled” Whether to enable push notifications
DefinitionDescription
“Enabled”Enabled
“Disabled”Disabled

LogSetting

Log Output Setting

Log Output Setting defines how log data is exported. This type holds the GS2-Log namespace identifier (Namespace ID), which is used to export log data. Specify the GS2-Log namespace where log data is collected and stored in the GRN format for the Log Namespace ID (loggingNamespaceId). Configuring this setting ensures that log data for API requests and responses occurring within the specified namespace is output to the target GS2-Log namespace. GS2-Log provides real-time logs that can be used for system monitoring, analysis, debugging, and other operational purposes.

Type Condition Required Default Value Limits Description
loggingNamespaceId string
~ 1024 chars GS2-Log namespace GRN to output logs
Must be specified in GRN format starting with “grn:gs2:”.